At some point, there won't be any point of moving from Blender to C4D, because the features that make C4D a good choice will be present in Blender. Those beginners are all tomorrow's professionals, and Blender's developers will continue adding features and refining the product. Right now, every single piece of advice for a beginner is "download Blender". I currently have a licence for both Modo and C4D, how many hobbyists can afford to do that?Īs the years progress, more and more creatives are going to look at 3D modelling in their workflow, and people who would have ordinarily gravitated towards photography, will be pushed towards 3D modelling. A hobbyist can't afford what I can freely spend every month experimenting with platforms, and the majority of people, myself included, do not know how to pirate software. I knew I had to learn 3D modelling, and the ONLY reason I've been able to, is because I can afford the subscription costs of multiple high end products. I'm an advertising product photographer, and realised a few years ago that my days as a physical object creative were coming to an end. Like I say, I don't use Blender, and likely won't until what I'm saying comes to pass, but most other 3D software is doomed long term. If you have feedback on the subreddit theme, feel free to send /u/Cryptonaut a message. The traffic stats for /r/Cinema4D are also publically available. If you feel something is missing, feel free to message the mods! Related subreddits Want to Hire an artist? Check here first! Please give our few posting rules a read. Welcome to /r/Cinema4D! In this subreddit you can submit all things related to Cinema 4D, your own creations, resources and questions, but also related (news) articles.Ĭinema 4D is a 3D Modelling, animating and rendering program made by Maxon.
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